Job details
Description
Work Mode:
Responsibilities:
LightSpeed LA is seeking for a talented and enthusiastic rendering engineer to join our new studio in sunny Irvine California. The ideal candidate will have a strong passion for games and enabling content creators to deliver the most polished experience for our players. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun.Help maintain a culture of fast iteration and practical problem solving
Design and program low level graphics engine components
Analyze bottlenecks in the rendering engine. Work with the team to get the most out of the system and design solutions to mitigate what is possible
Work with Tech Art to take full advantage and existing graphics features. Plan and implement new features that will allow us to push the quality bar of our product
Evolve iteratively existing systems into state of the art solutions
Requirements:
Passion for games and the technology that makes them come to life
Excellent 3D math skills
Good understanding of modern rendering techniques, graphics hardware and rendering APIs
2+ years of professional experience with C++ programming in the game industry
Expert C++ and HLSL knowledge and debugging skills
Good understanding of PC and/or console hardware bottlenecks and optimization strategies
Familiar with of multithreaded programming
Value lean, simple, efficient, well-tested code
Comfortable maintaining existing large codebase for multiple platforms
Team player who works closely with other engineers to make sure our technology provides reliable and fast iteration for our content creators, and a fluid experience for our customers
Preferred:
Experience working on AAA games
Shipped a title on PC and/or Consoles
Experience with CUDA or similar
Experience real time ray-tracing techniques
Location State(s)
California